Roadmap
What shipped, what we are building now, and what comes next.
Planned
- Auto-save and crash recoveryNever lose more than a few minutes of work
- Custom font creationDesign your own pixel bitmap fonts
- Tablet supportOptimized workflow for tablet users
- 9-slicingSupport for 9-slice scaling of sprites
- Gradient toolLinear, radial, with dithering. Multiple stops
- Community pluginsExtend functionality with TypeScript
- More localizationAdditional language support
In progress
- Auto-tiling rulesAutomatically generate tile connections
- Real-time collaborationP2P, live cursors, no sign-up required
- Clipping masksNon-destructive layer masking
- LocalizationSpanish and French
Shipped
- Lighter files and undov0.1.2Compact reference images, leaner undo history
- View rotation and tile offsetsv0.1.1Rotate the canvas, shift tile layer grids
- Pixel editor toolsv0.1.0Pencil, eraser, shapes, fill, text, selections and more
- Full Tilemap editorv0.1.0Rectangular, Isometric and Hexagonal tiles
- Animation timelinev0.1.0Frames, Layers, Tags, onion skin, and more
- Color modesv0.1.0RGB, Grayscale, Indexed per sprite
- Custom brushesv0.1.0Monotone, duotone, stamp
- Mirror modev0.1.0Horizontal, vertical and diagonal axes
- Timelapsev0.1.0Generate timelapse videos or GIFs of your work
- Spritesheet import slicingv0.1.0Slice spritesheets into separate frames
- Palette editingv0.1.0.gpl import/export, per-sprite palettes
- Animation quick-playv0.1.0Assign a key to play animation tags
- Adjustmentsv0.1.0Hue/Saturation, Brightness/Contrast, Invert
- Dockable panelsv0.1.0Floating, docked and separate-window panels
- Aseprite importv0.1.0.aseprite and .ase with layers, tags, color modes
- Auto-generate tilesetsv0.1.0Automatically create tile borders