Assets

Sprite sheets

Assets are organized in sheets. You can create an empty sheet from the asset panel, or import an existing image. When importing, Rawbit can auto-detect individual sprites for you, or you can open the crop dialog and draw rectangles around each sprite manually.

Assets Panel
Crop Assets Dialog

Using assets in mockups

Each placed instance is linked to its sheet — editing the source updates every copy on the map. Place and paint them on object or HUD layers via Place & Paint modes.